After witnessing Star Wars Battlefront II’s open beta couple weeks ago, it’s time to learn more about the progression system in the game’s multiplayer, which worried a lot of people due to its inclusion of loot crates and potential pay-to-win elements.
EA and DICE revealed that they have read and listened to the feedback from the Battlefront II beta and as such have altered the progression system that will be seen in the game at launch.
The changes are the following:
Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates. To help keep everyone on a level playing field, these Star Cards will primarily be available through crafting, with the exception of special Epic Star Cards available through pre-order, deluxe, and starter packs.
You’ll need to reach a certain rank to craft upgraded Star Cards. You won’t be able to buy a bunch of Crates, grind everything up into crafting materials, and immediately use them to get super powerful Star Cards. You can only upgrade the ability to craft higher tier Star Cards by ranking up through playing the game.
Weapons are locked behind specific milestones. While a select few will be found in Crates, the rest can only be attained by play. Want to unlock a new weapon for your Heavy? Play as a Heavy and you’ll gain access to the class’s new weapons.
Class-specific gear and items can be unlocked by playing as them. As you progress through your favorite class, you’ll hit milestones granting you class-specific Crates. These will include a mix of Star Cards and Crafting Parts to benefit your class’s development.
Star Wars Battlefront II will arrive on November 17 for PS4, Xbox One, and PC.